JUMP START YOUR GAME ARTIST CAREER

CHOOSE YOUR COURSE OPTION BELOW:

BOOTCAMPS

STARTS MARCH 18

GAME ARTIST BOOTCAMP (Character Artist Track)

STARTS MARCH 18

GAME ARTIST BOOTCAMP (Environment Artist Track)

COMING SOON

AR/VR DEVELOPMENT BOOTCAMP

COMING SOON

BOOTCAMP ART TEST

COMING SOON

GAME DEVELOPMENT BOOTCAMP

SKILL TRACK CLASSES

STARTS MARCH 19

CREATING 3D PRINTED MINIATURES IN ZBRUSH, FROM START TO FINISH

with Bob Plociennik

FEBRUARY 23

SCULPTING THE FACE

with Ryan Kingslien

JANUARY 26

SUBSTANCE DESIGNER & PAINTER MASTERCLASS

with Arvin Villapando

WORKSHOPS

APR 9 @ 11AM Pacific

SRDJAN ORELJ

Realistic Skin Painting & Presenting In Marmoset Toolbag

ON DEMAND

MAKING TREE BARK IN SUBSTANCE DESIGNER

WORKSHOP WITH VINÍCIUS CORTEZ

CREATING REALISTIC MATERIALS IN SUBSTANCE DESIGNER

Workshop with James Ritossa

CREATING ARMOR, FROM CONCEPT TO HIGH POLY

Workshop with Paul Widelski

DESIGNING VEHICLES & COMPLEX ASSETS

Workshop with Matthias Develtere

HOW TO DRESS A SCENE IN UNITY

Workshop with Tobias Forsling

DESIGNING MODELS FOR 3D PRINTING MINIATURES & STATUES

Workshop with Bob Plociennik

DIGITAL SCULPTING: THE FACE & EYES

Workshop with Bao Vu

ARTISTIC ANATOMY

Eric Michael Wilson

IMAGINATIVE SCULPTING

Mariano Steiner

DIGITAL SCULPTING

Raul Latorre

SUPERHERO CHARACTER CREATION

Mike Thompson

CHARACTER CREATION

Jason Martin

HARD SURFACE DESIGN

Alex Senechal

CHARACTER DESIGN FOR GAMES

Kory Hubbell

ENVIRONMENT DESIGN

Ken Fairclough

CONCEPTING VEHICLES

Gurmukh Bhasin

HAIR CREATION & STYLING FOR GAMES

Adam Skutt

CHARACTER CREATION FOR GAMES

Adam Skutt

KEY FRAME CINEMATIC ILLUSTRATION

Alex Mandradjiev

3D CHARACTER CONCEPTING

Josh Herman

CHARACTER SCULPTING IN ZBRUSH

Hossein Diba