Check out this awesome conversation I had with Michael Pavlovich.
Michael Pavlovich shares what it’s like switching from character to weapon art, giving a breakdown of his day at Certain Affinity creating workflows and pipelines to increase artist autonomy, and what distinguishes game artists as job-ready.
More about Game Art Institute: https://www.gameartinstitute.com
More about Michael Pavlovich: https://www.artstation.com/michaelpavlovich
More about XMD Source: https://xmdsource.com
Want to be a Character Artist or an Environment Artist in the Video Game Industry?
Apply for your spot in our upcoming Game Artist Bootcamp here: https://www.gameartinstitute.com
Watch the video below.