CREATING REALISTIC MATERIALS IN SUBSTANCE DESIGNER - With James Ritossa

Join this Workshop with James Ritossa, Surfacing Artist at 343 Industries

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1

Step-by-step

creation of realistic stone textures in Substance Designer.
2

Color Maps

Creating believable and interesting color maps.
3

Marmoset

Using Marmoset Toolbag to accelerate your texture creation process.
4

Tessellation.

Minimizing height artifacts from tessellation.

I Want To Learn From An Industry Professional

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