NEW! ON-DEMAND ACCESS

3-D Creature Design with Jerad Marantz

PURCHASE ON-DEMAND ACCESS JOIN THE WAITLIST FOR MENTORING

10 WEEK ONLINE, LIVE COURSE

FOCUSED, INDUSTRY SPECIFIC CURRICULUM

Our curriculum is focused on the skills, and the workflows that you will be using as an CONCEPT ARTIST in the industry today.

LEARN AT YOUR OWN PACE

Get instant access to all training and go through it at your own pace and one your own schedule.

ANYWHERE ACCESS

Download and watch from anywhere. No need to be tethered to an internet connection.

TRY A FREE CLASS!

Join Jerad Marantz and us for a FREE webinar on 3-D Creature Design.

Companies Our Alumni Have Found Jobs...

 

 

 

 

 

 

 

About Your Instructor

Jerad S Marantz

Jerad S Marantz has been working in the Film, Game and Television industries for over fifteen years.

Marantz started his career at an early age interning for Special FX houses.

Trying a little of everything enabled him to narrow his focus to character / creature design. His acquired skills in sculpture, painting, illustration, Zbrush, and Photoshop all aide his unique sense of design.

Marantz’ s many Film credits include: Batman vs. Superman, Justice League, Avengers Infinity War, Dr. Strange, Guardians of the Galaxy, Rise of the Planet of the Apes, Clash of the Titans (Lead Character Designer), Sucker Punch (Lead Character Designer), Transformers: Dark Side of the Moon, Green Lantern, Avatar, Snow white and the Huntsman, GI Joe: Retaliation, The Amazing Spiderman, Riddick 3 …ect.

LEARN AT YOUR OWN PACE

COURSE OUTLINE

This class will focus on designing humanoid aliens in subtle costumes similar to projects Jerad works on from DC and Marvel. The process will start in Photoshop and will model the character out in Zbrush with a final render in Keyshot. Students get to see every step and tweak made to make the work presentable at the professional level.

Week 1 - 2: 2D Concept Design

Gather your reference and learn a few simple tricks to drawing in 3/4 perspective no matter what your drawing level is.

Week 2 - 4: Transitioning to 3D

Develop your 2D concept pushing and pulling with values and then translate that into the push and pull of 3D space in ZBrush.

Week 5 - 6: Establishing Your ZBrush Sculpt

Establish the secondary and tertiary forms of your sculpt and really bring it to life.  Learn the simple tricks of sculpting wrinkles and adding gravity to your characters skin.

Week 7 - 8: Paint, Pose, Photoshop

Establish the mood with lighting and rendering via ZBrush or Keyshot and then really plus your final presentation with post processing workflows.

NEW! ENROLLMENT OPTIONS:

There are two ways to enroll in this class. Learn more about each below.

ON-DEMAND ACCESS

$125

(Limited Time Only)

Immediate Access

Lifetime Access

Video Lessons

Community Pass

Download Files

Over 30 hrs of lessons

ENROLL

LIVE MENTORING

$698

Live Instructor Interaction

Lifetime Access

Video Lessons

Community Pass

Download Files

Over 30 hrs of live training

JOIN THE WAITLIST