Want to become a
Concept Artist for Games?

A flexible and customizable program guaranteed to get you the job you want in Game Arts.

Request Syllabus Apply Now

20-30 HRS

Get ready for your new career without having to quit your current job. Graduate in 4 mo.


A flexible bootcamp means you can set your own work schedule to fit your life.


One year of training, support and career guidance. Don't do this alone. Let us guide you.



See what you'll learn













Your year of growth

When you join the bootcamp you get an entire year of training, support and guidance.  Here's how that year gets broken up:

2 WK


Make sure you understand basic polygonal modeling and sculpting processes and have an understanding of pipelines.

12 WK (3 MO)


Bi-weekly sessions with your cohorts and mentor as you progress from milestone to milestone.

4 WK (1 MO)


This four week section focuses on one thing:  are you hireable, yet?  If not, what do you need to focus on?  

36 WK (8 MO)


Apply to jobs weekly and get career guidance as well as continuing crits on your work to keep your momentum going.

The Way We Work



Job Preparation

HIRE-ABILITY is our key focus!  To do that, we focus on the skills you need to demonstrate and build a strong portfolio with one-on-one mentorship.


Support Team

Small groups, a network of graduates and professional mentorship all work together towards the same goal: getting you that JOB.


Career Services

We provide each of our immersive graduates with 8 months access to job readiness training, connections to employers, and opportunities to hone new skills.


You'll learn to...


3D Model

Create the 3D models that you'll need using a variety of techniques to keep it modular and repeatable.



Learn to texture and bake using the latest techniques and workflows such as texture tiling.


Create Materials

Dive into materials via either Substance Designer or Unreal to take your work to that next level.


Put It In-Game

Establish the "feel" of the final environment by working on your lighting and post-processing workflows.

What makes us special

Part time but serious

You bring the desire and we'll bring the support and resources to help you thrive - but you have to find the time to do the work that will level up your portfolio.

Structured curriculum

Our key word is HIRE-ABILITY.  We focus on the right skills in the right order.  Our curriculum is battle-tested and constantly evolving to meet the demands of industry.

Live Biweekly Meetings

Stay connected! Yes, we're ONLINE but you meet with your mentor every three or four days to help your build momentum in your skills.


Create portfolio projects that are designed to scream HIRE-ABILITY.  We don't want you to qualify for entry-level jobs. We want you to become a rockstar.


Request A Detailed Syllabus


Learn from skilled artists with professional experience in the field through our classes, bootcamps and immersives.

Jort van Welbergen

Freelance visual design

Melissa Altobello

Sucker Punch Productions

Shawnell Priester

343 Industries

Ken Fairclough


Eytan Zana

Naughty Dog

Alex Senechal

343 Industries

Adam Skutt

Epic Games

Jarad Vincent

Epic Games

Jason Martin

Id Software

Andree Wallin


Jerad Marantz


Josh Herman

Cloud Imperium

Admission process

Apply Online

Fill out our quick online application by answering a few questions.

Apply Here


This interview will make sure the bootcamp is a fit for you and that you're learning preferences and schedule align with the course.


2-week prep phase to master Concept Arts fundamentals and submit your career proposal.

Full Admission

You’ll step into the full program after passing a technical assessment and having your proposal approved.

Cost & Financing Options

Upfront Payment

Most affordable option


Four Monthly Payments

Spread out the cost

$2,392 Total Cost



MAR 5 - JUN 8

Mon & Thu

7PM Pacific


APR 23 - JUL 12

Mon & Thu

7pm Pacific










We love questions, almost as much as we love providing answers. Here are a few samplings of what we're typically asked, along with our responses:

Why are these skills relevant today?

There's never been a better time to be a well-trained 3D Artist. The Game industry is growing and offers stable employment for artists trained in craft and the latest software.

Who will I be taking classes with?

Our students are artists, engineers transition into the arts, people just out of college, people who couldn't afford to go to college, vfx artists, baristas - artists who, just like you, have a passion for creating environments for the film and game industry.

What can I expect to accomplish by the end of this course?

By the end of the course, you will have:

  • Completed two primary portfolio projects.
  • Learned about 3d concept creation from experienced game artists.
  • Prepared yourself with the foundational knowledge you need to begin a career of continuous learning.
What are my financing options for a bootcamp?

We don't want financial obstacles to get in the way of you achieving your dream job so we offer payment plans for those who qualify. Note, you must first be accepted into the program before applying for financing.

More Questions?

Call us at +1 (888) 765-2999

Contact Admissions