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It was so awesome to have Johan join us and share his journey from being a character artist to becoming a hair specialist.

Before becoming a freelance hair specialist for the game and film industries, Johan worked at Starbreeze Studios in Stockholm on The Walking Dead, focusing primarily on hair production and general character R&D using Unreal Engine.

During the conversation, Johan also walked us through some of the more technical elements of hair production.

Watch the demonstration here:

 

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