Bootcamp student Joseph Aleman took some time from his Environment to walk us through how he achieved Damaged Tiles using Substance Designer.
Watch the tutorial to learn his process. (It’s in four parts).
We can’t wait to see what his Environment looks like!
In the meantime, check out his Кристалл (Kristall) Camera:
(He finished this in the first Sprint!)
- Learn more about Joseph:
- Ready to be a Character Artist or an Environment Artist in the Game Industry?
Apply now for your spot in our upcoming Game Artist Bootcamp!
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