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Ryan Paule

King Arthur

Ryan’s goals for this project were to level up knowledge gaps and bring to life a quality, game-ready character.

The concept art was created by Brenda van Vugt during Artstation’s King Arthur Challenge.

Character Artist Bootcamp

Software:

Autodesk Maya
zbrush
Marvelous Designer Logo
substance painter logo 1
Photoshop logo
marmo400
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More King Arthur:

LINKS:

  • Learn more about Ryan:
  • Ready to be a Character Artist or an Environment Artist in the Game Industry?

Apply now for your spot in our upcoming Game Artist Bootcamp!

 

Apply for Game Artist Bootcamp

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